The chances of a Warcraft sequel are looking slimmer than ever

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It has been 3 years since the release of the 2016 Warcraft movie from director Duncan Jones and hopes of a sequel are looking dimmer than ever…

Despite a negative critic reception Warcraft went on to gross more than $433 million worldwide, making it at the time, largest grossing video game movie of all time, a record only just broken by Detective Pikachu taking $436 million in worldwide ticket sales. But despite its mammoth box office numbers it appears that the Warcraft trilogy helmed by Jones is no longer under production at Universal Pictures – and there are a variety of reasons as to why that is.

Anduin Lothar and Garona
(Image credits : Legendary Entertainment )

So what does Duncan Jones think?

In a recent interview Collider Jones remarked that he would have “loved” to make two more movies to complete the trilogy, but it’s looking unlikely that the follow-ups will be made.

Despite that, Jones said he thinks Warcraft is being appreciated more and more now, as time goes on.

“It really would have been pretty special,” he said of his plans for a trilogy. “It’s unfortunate now, you gotta try and go with your harp on these things. I made the film as best I could on the first film hoping that it would connect with an audience. I genuinely think that in retrospect and as time has moved on, people are starting to appreciate the film than maybe the critics did when it first came out but unfortunately I don’t think we’re going to get to make any more.”

Duncan Jones speaking with
Director Duncan Jones pictured with his late father David Bowie.
(Image credits : Bryan Bedder/Getty Images)

Jones said this three-film arc for Warcraft would have included further storytelling for Gul’dan and Thrall, and on a wider level, how the orcs left their home world to live in Azeroth. All storylines which I feel fellow fans would have loved to have been explored on the big screen.

Also in the Collider interview, Jones spoke about the challenging nature of working with so many different stakeholders to get Warcraft made.

“It was an absolute… The essence of studio filmmaking,” he said. “I got a chance to experience multiple studios takes on what a film of this size should be on one movie because it was originally. Originally, we were Warner Brothers, I was working with Atlas, I was working with Universal. It was working with Legendary, I was working with Blizzard and obviously Blizzard were very passionate about what film should be because they are who had been with the game for so long and they didn’t want to detract from that. So there were more points as to what the film needed to be. And then Legendary was bought by Wanda while we were making the movie. So it was a unique moment in time for experiencing what kind of craziness studio filmmaking could be.”

Jones speaking with

The main issue for Warcraft.

Of the total $433 million gross Warcraft only made $47.4 million in the US and Canada, but it made $386.3 million–or 89.1 percent of its total box office revenue–from overseas markets. China accounted for a massive $213.5 million of the movie’s international grosses. On a worldwide basis, Warcraft is the 258th biggest movie ever, so why aren’t studios jumping at the chance to release a sequel? 

Despite the appearance of box office success Warcraft had a reported budget of $160 million, so $433 million in worldwide grosses sounds pretty impressive. However, according to ScreenRant, Hollywood studios only make about 25 percent of a film’s gross in China, so Warcraft’s $213.5 million in China netted Legendary only $53.4 million. In America, a film studio typically takes home around 50 percent off the box office. Using that math, ScreenRant estimated that Warcraft’s actual gross was closer to $145 million, below its reported production budget; and this number doesn’t even count marketing expenses. Looking at the numbers through that light, it’s not hard to understand why the Warcraft sequels aren’t coming any time soon.

Image credits : Legendary Entertainment

All is not over for director Jones however recently he went on to release the low-budget sci-fi movie Mute for Netflix. It is in the same universe as his 2009 breakout hit Moon starring Sam Rockwell. Jones had said he had plans for a third movie in that connected universe, but for now, it’s only a graphic novel. “

Warcraft stars Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper, Toby Kebbell, Robert Kazinsky, Clancy Brown, and Daniel Wu.

Let us know in the comments below what storylines you would you like to see in any future Warcraft movies be them reboots or sequels or what you would’ve changed about ‘Warcraft: The Beginning’. Stick around for all your Warcraft related news.

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